The second Race to consider for the Bard is the Human since you essentially gain +1 point for each of your Abilities. You also gain access to enhanced Movement Speed and Stealth Proficiency. Moreover, the Wood Half-Elf has Darkvision to enhance your sight in the dark, thereby ensuring that Spells within a specific range will land on the targets. ![]() And you gain this Armor Proficiency upon choosing the College of Valour Subclass. Dexterity is set at 14 to gain +2 Dexterity Modifier that’s enough when equipping Medium Armor. As such, you should have 14 Dexterity and 16 Constitution at Level 1. Both of these should improve your resilience and survivability in combat.Īdditionally, a higher Constitution improves the success rate of Constitution Saving Throws, which are necessary for Spells that require Concentration. ![]() Dexterity is a must to maximize the Bard’s Armour Class (AC) whereas Constitution raises max HP. Not only do you gain +2 Charisma, but you can also allocate 1 point each to Dexterity and Constitution, which are your next essential Abilities. ![]() Because of this, the first Race that works well for the Bard is the Wood Half-Elf. Raceįor Race, you should seek out those that grant additional Charisma since it’s your Spellcasting Ability. So you can pick the Charlatan, Guild Artisan, or Soldier. Backgroundįor Background, I suggest taking the rest of the Charisma Skills since Bards need a good amount of this Ability for their Spells to land on targets and to bolster the success rate of dazzling NPCs in dialogue with Deception, Persuasion, Intimidation, and Performance. However, this will hold you in good stead during Early Access. You don’t have to follow this to the letter, and this will likely change at the game’s full launch. In this section, we’ll take a look at how to set up your Bard during Character Creation for the best results. Baldur’s Gate 3 College of Valour Bard Character Creation With these perks in mind plus their Spells that deal huge damage, debuff enemies, and heal the party, they become very useful allies. Moreover, the College of Valour Bards is also capable of equipping more Weapons due to their Martial Weapon Proficiency, making them versatile in the melee range. Unlike their College of Lore counterpart, they can wear Medium Armor and wield a Shield, thereby improving their defenses. The College of Valour Bard is battle-hardened because of the Proficiencies they gain after selecting this Subclass at Level 3. Additionally, they inspire allies into performing well in Combat. ![]() This lets them escape tricky situations where they would otherwise be attacked for bad behavior.
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