![]() The ranger, who has a minimum of 25 hit points at this level, still retains (at minimum) 7 hit points, survives. Both bring their greataxes to bear, dealing 18 damage to him. The two orcs, aggressive as ever, use a bonus action to reach 15 feet away from the ranger and then finally move 15 feet to enter melee range. hits, dealing 18 damage and slaying the orc. The orc was standing within 5 feet of another one, so because he made a weapon attack, he can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of his weapon. Hits again, 15 damage and slaying the orc. using bonus action to attack with a hand crossbow. Then, because he used the Attack action and attacked with a one-handed weapon. The ranger moves 15 feet, bringing an orc on the outskirts of the group that was previously too far away into his long range. The remaining orcs then spend their turn becoming no longer surprised. Rolls his 1d6+13, gets a 3 on the damage roll, slays the orc. Rolls 1d6+13 and gets a 4, dealing 17 damage and slaying the orc.īecause he made a weapon attack, he can make another attack with the same weapon against a different creature that is within 5 feet of the original target and within range of his weapon. Uses bonus action to attack again with a hand crossbow he is holding. (After all modifiers accounted for, he has a +2 bonus to attack the AC 13 orc) He has a +10 to the damage roll, adds his +3 dexterity modifier, rolls the hand crossbow’s damage of 1d6. 5 penalty on the attack roll +10 to the attack’s damage. He triggers the orcs, and initiative is rolled. ![]() This is a challenge rating 4 encounter meant for a party of 3-4 adventurers. He encounters a pack of 8 orcs, 60 feet away from himself. ![]() Mikhael is a level 4 human ranger, variant human, Sharpshooter and Crossbow Expert feat.
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